![]() ![]() ![]() UnityPurchasing.Initialize(this, builder) Var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance()) īuilder.AddProduct(fullVersion, ProductType.NonConsumable) ![]() Public static string fullVersion = "full_version" Private static IStoreController m_StoreController //доступ к системе Unity Purchasing Public class IAP : MonoBehaviour, IStoreListener //для получения сообщений из Unity Purchasing :ProcessTouchPress(PointerEventData, Boolean, Boolean) :Execute(GameObject, BaseEventData, EventFunction`1) LogCat error when I press the button on the device 20:08:18.244 9293-9334/? E/Unity: Purchase failed because Purchasing was not initialized correctly
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